Problem Statement

The Annual Status of Education Report (Rural), which conducts comprehensive surveys in the education landscape, is definitive in saying 6-16-year-olds in rural schools consistently perform below school standards.1 Challenges include lack of engaging content in classrooms, shortage of teachers, low motivation and poor infrastructure.

Intervention

The Play ‘n’ Learn project’s aim was to provide digital based learning to low resourced classrooms and communities in order to understand whether introducing technology has the ability to move indicators on learning outcomes. A set of 25 games were introduced in community and classrooms settings to improve vocabulary, comprehension, STEM concepts, identification of shapes, shadows, habitats, numbers, alphabets and spatial understanding.2 In addition, the project promoted water, sanitation, and hygiene-related skills such as hand washing, using the toilet, keeping the toilet clean and wearing slippers to the toilet.

Play here!

Location

The project was conducted in a marginalized community in Delhi in its first phase and in government-run schools in Delhi and Bihar in its second phase.

Reach

The project reached 55,000 children in India, while also targeting populations worldwide by offering Galli Galli Sim Sim (GGSS) educational games on Google Play and on GGSS’s website.

Read more about the project here.


Citations:

  1. Annual Status of Education Report is an annual survey that provides reliable annual estimates of children’s schooling status and basic learning levels for each state and rural district in India.
  2. Science, Technology, Engineering, and Mathematics.